p
peter_art0

Peter A

@peter_art0

Expert in rigging skin weight and animation for flawless 3D characters

Brésil
Anglais, Espagnol, Français, Italien, Portugais, Polonais
Certaines informations sont présentées en anglais.
À propos de moi
I am a professional 3D character artist with strong experience in rigging, skin weighting, animation, and model optimization for game characters. I work with industry-standard tools like Blender, Maya, iClone, Character Creator 4 (CC4), and Unreal Engine 5 (UE5) to deliver clean, functional, and high-quality results. I help clients fix and improve their 3D characters so they work perfectly in games, animation projects, VR/AR, and 3D printing. Many clients come to me with broken models, bad rigs, animation errors, or mesh issues. My job is to solve these problems quickly and professionally.... Plus d’infos

Compétences

p
peter_art0
Peter A
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Modélisation de personnage 3D
I will fix 3d model cc4 character rig skin weight retarget animation blender ue5 game
Modélisation de personnage 3D
I will fix blender game 3d character model fps unity ue5 errors mesh rig animation

Portfolio

Expérience professionnelle

Art_Camp

"Fixing and optimizing 3D characters for UE5, Unity, and games."

Art Camp • Freelance

Mar 2026 - Present2 mos

I am a professional 3D character artist with strong experience in rigging, skin weighting, animation, and model optimization for game-ready characters. I work with industry-standard tools like Blender, Maya, iClone, Character Creator 4 (CC4), and Unreal Engine 5 (UE5) to deliver clean, functional, and high-quality results. I help clients fix and improve their 3D characters so they work perfectly in games, animation projects, VR/AR, and 3D printing. Many clients come to me with broken models, bad rigs, animation errors, or mesh issues. My job is to solve these problems quickly and professionally.