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Noah Van Til

@sigaam

Professional Game Systems Programmer

États-Unis
Anglais
Certaines informations sont présentées en anglais.
À propos de moi
I’m a self-taught game developer with 5+ years of deep experience in low-level engine programming (OpenGL/Vulkan), C++/C# optimization, and game architecture. I’ve worked on everything from Quake 3 engine modifications to clean, scalable Unity/Godot systems.... Plus d’infos

Compétences

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Noah Van Til
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Voir mes services

Personnalisation
I will profile and optimize your unity game for maximum performance

Portfolio