I will ue5 pcg game environment open world map modular game asset level design terrain

A
aboyejidav
A
aboyejidav
aboyeji faith
Certaines informations sont présentées en anglais.

À propos de ce service

Game developers need immersive 3D game environments, optimized game ready assets and structured levels. I create custom 3D game environments and Unreal Engine 5 (UE5) level designs for indie developers and studios.


SERVICES;

  • UE5 Environments: Realistic, stylized, and low-poly scenes.
  • Level Design: Game levels, layouts, and scene composition.
  • Modular Game Assets: Reusable props and structures.
  • PCG Environment: Procedural maps, foliage, and vegetation.
  • Open World Maps & Terrain: Landscape creation and terrain shaping.
  • Game Ready Assets: Organized assets and optimization-focused setup.


DELIVERABLES & WORKFLOW;

Depending on your package, receive a custom environment or level, specified assets, organized Unreal Engine project, agreed source files and preview renders. Advanced PCG, optimization and extra areas require agreement.


I confirm your engine version, art style, asset scope, target platform and performance requirements before starting. Performance depends on scene complexity, hardware and project settings. Gameplay programming, multiplayer systems and full game development are excluded unless agreed.


Send your requirements to plan  your 3D game environment or PCG Workflow.

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez aboyeji faith

aboyeji faith

3D Artist MetaHuman, UE5 and 3D Modeling

  • DeNigeria
  • Membre depuisjanv. 2026
  • Temps de réponse moy.1 heure
  • Langues

    Espagnol, Anglais, Allemand, Français
Hi, I'm Aboyeji Faith, a 3D artist specializing in MetaHuman characters, Unreal Engine 5 game environments, and custom 3D-printable cosplay models. I create realistic MetaHuman AI avatars with ARKit 52 blendshapes, facial mocap, Live Link, and TTS integration. I also build UE5 PCG environments, open-world maps, modular game assets, terrain, and game levels. For cosplay and 3D printing, I design custom wearable armor, helmets, masks, props, accessories, and print-ready STL models. My focus is on delivering high quality 3D assets tailored to your project requirements,and references,