I will produce a game ready prop, from concept to game engine

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adam_w_thompson
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adam_w_thompson
Adam T
Certaines informations sont présentées en anglais.

À propos de ce service

Turn your ideas into reality with a custom game-ready 3D prop built for game-engines. I specialize in creating AAA-quality 3D models, combining professional workflows and a genuine passion for hand-crafted detailed assets.


I specialize in producing and delivering game-optimised and photorealistic game assets for Unreal Engine and Unity.


I focus on delivering high-quality assets that won't need revisions down the road. As a 3D Artist with extensive experience working inside game-engines (from running my own games studio), I can take your idea all the way from concept to in-engine without a hitch.


Let me know what you need, and let's find out what I can do for you and your project.


Disclaimer: I am an "AI last" artist, this means that by default AI will not be used in my process in any capacity unless specifically requested by the client.

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Adam T

Adam T

3D Character and Prop Artist

5,0(1)
  • DeRoyaume-Uni
  • Membre depuismars 2026
  • Temps de réponse moy.11 heures
  • Dernière commande4 semaines
  • Langues

    Anglais
I'm a freelance 3D artist with 6 years of experience and a passion for producing bespoke assets. Using a workflow that utilises industry-standard tools, I ensure every model is both visually striking and production-ready. I possess skills in adjacent disciplines such as rigging, lighting, and animation enabling a confident understanding of related areas of production, ensuring assets meet the standards required at every stage of the pipeline. I have extensive experience in using the following tools: - ZBrush - Maya - 3Ds Max - Blender - Substance Painter - Unity - Unreal Engine - Photoshop