a
adrain_weiss

Adrain

@adrain_weiss
4,7(1)

Blockbench and Minecraft 3D Artist: Mobs, Bosses, Weapons and Game Assets

États-Unis
Anglais, Français, Allemand, Italien, Espagnol, Grec, Coréen, Polonais, Néerlandais, Turc
Certaines informations sont présentées en anglais.
À propos de moi
Hello there, I'm Adrain😊. I design custom Blockbench and Minecraft models for games, servers and creators. From mobs and bosses to weapons, armor, rigs and NPCs, I build clean low‑poly assets ready for Bedrock, Java or resource packs. My focus is readable silhouettes, animation‑friendly topology and models that feel unique but still fit Minecraft’s style. If you need Blockbench creatures, game items or full packs for your project, I can help you turn ideas into in‑game assets fast. Fast delivery, clear communication, and attention to detail guaranteed. Let’s bring your ideas to life😊.... Plus d’infos

Compétences

a
adrain_weiss
Adrain
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Modélisation de personnage 3D
I will make high quality minecraft blockbench models in blockbench
4,7(1)
Accessoires et objets
I will create custom minecraft blockbench models, mobs, items, and entities

Portfolio

Expérience professionnelle

Minecraft

Blockbench 3D Model Designer & Minecraft Asset Creator

Minecraft • Freelance

Jul 2026 - Aug 20261 mo

Designed and delivered a custom Blockbench robot model for a Minecraft server, taking the project from concept to final production ready asset. The client required a small floating robot that blended naturally with Minecraft's visual style while supporting future expansion into additional NPC, mob, and boss characters. The project began with analyzing the provided reference artwork before recreating the design inside Blockbench using clean topology, optimized low poly geometry, and Minecraft friendly voxel proportions. Every component of the model was carefully built to maintain visual quality while remaining lightweight for smooth gameplay performance. Created custom pixel art textures to complement the robot's futuristic appearance, ensuring every surface maintained Minecraft's recognizable style. UV mapping and texture placement were refined to maximize detail without increasing complexity. Built a complete Blockbench rig and produced a custom idle levitation animation with smooth vertical movement. During testing, the client identified that the eye animation appeared too fast in game. After reviewing gameplay footage, the animation timing was adjusted, the movement was slowed, and an updated version was delivered immediately. The revised animation met the client's expectations and was approved. Delivered the complete Blockbench project including the .bbmodel source file, Java export files, optimized textures, animated entity, preview renders, and production ready assets suitable for Minecraft server implementation. Throughout development I maintained regular communication, shared progress updates, incorporated revision requests, and ensured every milestone aligned with the client's expectations. The successful completion of the project resulted in the client expressing interest in commissioning future Blockbench NPCs, custom mobs, and boss characters for additional Minecraft servers. Skills demonstrated include Blockbench, Minecraft modeling, Minecraft.

Buick

Blockbench 3D Model design, texture and animation: Origin Groudon Cobblemon Minecraft Mod

Buick • Freelance

Jul 2026 - Jul 20260 mos

Created a highly detailed custom Origin Groudon model in Blockbench for the Minecraft Cobblemon mod. This legendary Pokémon project combined advanced Blockbench modeling, low poly voxel art, custom texturing, rigging, and Minecraft animation to deliver a high quality game ready asset. PROJECT SCOPE • Designed a detailed 3D Blockbench model with towering 10 block tall legendary proportions. • Created custom pixel art textures featuring organic lava and fire details, enhanced armor plating, and sharp spikes. • Built a complete rig optimized for Minecraft entity animation. • Animated three custom actions: idle, walk, and a powerful stomp attack. • Exported the finished model as a Bedrock Entity JSON file for seamless Minecraft mod integration. CHALLENGES SOLVED The client wanted Origin Groudon to feel like a true titan. To achieve this, I refined the proportions through multiple revisions, added more organic lava details across the back, enhanced the armor design, and slowed the animations by 60 to 75 percent to create a heavier, more intimidating presence. Every iteration was adjusted based on client feedback until the desired look and movement were achieved. DELIVERABLES Complete Blockbench project file, custom texture pack, fully rigged 3D model, three custom animations, Bedrock Entity JSON export, and work in progress screenshots documenting the production process. This project demonstrates expertise in Blockbench modeling, Minecraft entity creation, voxel art, low poly character design, custom animations, and professional game asset development** for Minecraft mods such as Cobblemon. KEYWORDS & SKILLS Blockbench, Minecraft, Cobblemon, Pokémon, 3D model, Minecraft model, Minecraft animation, Blockbench model, voxel art, low poly, low poly 3D, pixel art, character design, custom Minecraft, game assets, game art, 3D game assets, rigging, animation, texture, custom textures, Bedrock Entity JSON, Minecraft mods, modding, creature

1 Avis
4,7

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Détails de la notation
  • Niveau de communication avec le freelance
    5
  • Qualité de la livraison
    5
  • Valeur de la livraison
    4
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Les plus pertinents
    A

    anonymusstv

    SK

    Slovaquie

    4,7

    It was pleasure working with Adrian, he did a really good job, made changes I wanted and delivered the product really fast. I am more than satisfied with his work. I got the final product exactly as I wanted it!

    50 $US-100 $US

    Prix

    3 jours

    Durée

    gig

    Modélisation de personnage 3D

    Utile?
    Oui
    Non