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À propos de moi
I’m a professional 3D modeler and digital sculptor with strong experience creating high-quality models for 3D printing, games, VR/AR, animation, and product visualization. I specialize in character sculpting, animals, creatures, cosplay props, and hard-surface models using tools like Blender, ZBrush, and CAD software. My focus is delivering clean topology, accurate proportions, and production-ready files such as STL, FBX, OBJ, and STEP. ... Plus d’infos