a
aliareez08

Ali Areez

@aliareez08
4,3(12)

Unreal Engine Game Developer and 3D Environment Artist

Pakistan
Anglais, Ourdou, Espagnol
Certaines informations sont présentées en anglais.
À propos de moi
Hello! I'm Ali Areez, a Computer Science graduate and passionate Unreal Engine Game Developer with over 3 years of experience. I specialize in full-cycle game development and immersive 3D environment design using Blueprints and C++. I’ve developed games for PC, Mac, iOS, and mobile with a focus on smooth cross-platform performance. Let’s work together to turn your creative vision into a high-quality, fully playable Unreal Engine experience that stands out.... Plus d’infos

Compétences

a
aliareez08
Ali Areez
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Contextes et environnements
I will create level and stunning 3d environments in unreal engine
4,2(10)
Contextes et environnements
I will do transformative stylized unreal engine environment and level design
5,0(2)

Portfolio

Expérience professionnelle

Unreal Engine & iOS Developer

Self-employed (Freelance) • Freelance

Jul 2023 - Present2 yrs 10 mos

Freelance Unreal Engine & iOS Developer Since August 2023, I’ve been working with clients from around the world through platforms like Upwork, Fiverr, and private contracts. Most of my work involves building complete games in Unreal Engine and developing iOS apps using Swift and SwiftUI. I’ve had the chance to collaborate with indie studios and individuals, helping them bring their ideas to life — whether it’s a stylized 3D game or a fast, stable mobile app. What I’ve worked on: Developed and published full games for PC and mobile using Unreal Engine 5 Built open-world maps, cinematic levels, and stylized/realistic environments Set up multiplayer systems with dedicated servers and replication logic Created gameplay mechanics, UI, animations, and VFX with Blueprints Built and shipped SwiftUI-based iOS apps with Firebase integration

Unreal engine Developer

Lowbyte Studio, Islamabad • Temps plein

Dec 2024 - Nov 202511 mos

Worked as a full-time Unreal Engine Developer at Lowbyte Studio, contributing to the development of a complete game project. Responsible for end-to-end game development, handling all major technical and creative aspects independently. Developed core gameplay mechanics and full game logic using Unreal Engine (Blueprints & C++), including player movement, combat systems, interactions, and progression. Designed and implemented AI behaviors for enemies and NPCs using behavior trees and state-based logic. Built and maintained multiplayer systems, including replication, player synchronization, lobbies, and networked gameplay. Designed and integrated UI/UX systems such as HUDs, menus, inventory, and animated interfaces using UMG. Worked extensively on character animation systems, animation blueprints, blending, and smooth state transitions. Created and optimized game environments and levels, lighting, materials, and visual effects to ensure high performance and visual quality. Integrated In-App Purchases (IAP) and monetization features, optimized performance, fixed bugs, and ensured a polished, production-ready experience. Successfully contributed to the launch of a live game, handling updates and ongoing improvements.

3D Environment Artis

IMU Studio • Temps partiel

Mar 2024 - Oct 20247 mos

Worked as a 3D Environment Artist at IMU Studio, focusing on the creation of immersive, high-quality open-world environments for a battle royale project using Unreal Engine 5. Key Responsibilities: Designed and implemented large-scale battle royale maps using World Partition and level streaming systems. Developed and sculpted landscapes with LOD management, foliage layers, and runtime virtual textures. Created visually rich environments using realistic lighting, atmospheric effects, and post-processing. Integrated Niagara-based VFX and particle systems to bring the world to life. Maintained optimization and performance standards for PC and console platforms. Collaborated with a multidisciplinary team to meet production and gameplay goals. less

12 Avis
4,3

(10)
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(2)
Détails de la notation
  • Niveau de communication avec le freelance
    4,3
  • Qualité de la livraison
    4,3
  • Valeur de la livraison
    4,3
1 à 5 avis sur 12
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Les plus pertinents
    C
    image-docs

    claudioibba115

    Client récurrent

    DE

    Allemagne

    5

    My first collaboration with Ali, he was very talkative and had many aspects in detail, if you need an environment he is the right man for that. Great job. I can't complain. He responds to customer wishes and creates it the way you would like it.

    200 $US-400 $US

    Prix

    2 semaines

    Durée

    gig

    Contextes et environnements

    Image d'échantillon de travail
    Utile?
    Oui
    Non
    C
    image-docs

    claudioibba115

    Client récurrent

    DE

    Allemagne

    5

    It was my first assignment with him, he has a very good understanding of the environment, he responds quickly to changes and wishes and changes them immediately. I'm already looking forward to the next milestone. Very nice and reliable freelancer.

    200 $US-400 $US

    Prix

    8 jours

    Durée

    gig

    Contextes et environnements

    Image d'échantillon de travail
    Utile?
    Oui
    Non
    M

    m_umair153

    GB

    Royaume-Uni

    5

    "Excellent work. Met all my requirements and delivered ahead of schedule. Will definitely hire again!"

    Jusqu’à 50 $US

    Prix

    2 jours

    Durée

    gig

    Contextes et environnements

    Image d'échantillon de travail
    Utile?
    Oui
    Non
    M
    image-docs

    morhimiko

    Client récurrent

    FR

    France

    5

    J'adore travaillé avec cette personne

    100 $US-200 $US

    Prix

    2 jours

    Durée

    gig

    Contextes et environnements

    Image d'échantillon de travail
    Utile?
    Oui
    Non
    M
    image-docs

    morhimiko

    Client récurrent

    FR

    France

    5

    Encore une fois un travail excellent.

    100 $US-200 $US

    Prix

    2 semaines

    Durée

    gig

    Contextes et environnements

    Image d'échantillon de travail
    Utile?
    Oui
    Non