
Ali Makhdoom
Unity XR Developer for Meta Quest Training Simulations
Compétences

Voir mes services


Expérience professionnelle
Mach Square Game
Temps plein • 8 yrs 8 mos
Senior AR/VR Developer
Jan 2022 - Present • 4 yrs 4 mos
Leading the development of high-performance AR, VR, and MR applications for mobile, PC, and standalone VR headsets (Meta Quest). I design and implement immersive training simulations, interactive XR systems, and production-ready virtual environments optimized for smooth performance (72–90 FPS). Core Expertise: • Unity & Unreal Engine architecture • Medical and Industrial VR simulations • Meta Quest & OpenXR development • Performance profiling & optimization • Cross-functional collaboration with 3D teams • Full-cycle development from prototype to deployment Focused on delivering production-ready XR solutions for medical, industrial, and enterprise training environments.
Freelance AR/VR/MR Developer
Jan 2022 - Present • 4 yrs 4 mos
Deliver end-to-end AR, VR, and MR solutions for international clients, specializing in enterprise training simulations and immersive interactive systems. I manage complete project lifecycles from concept and prototyping to deployment, ensuring high-performance, optimized, and scalable XR applications across standalone and PC-based VR platforms. Core Focus Areas: • Enterprise VR training simulations • Medical and industrial immersive systems • Meta Quest and OpenXR development • Performance optimization and deployment • Cross-platform XR architecture Focused on delivering production-ready immersive solutions aligned with real-world business and training objectives.