a
alimakhdoom628

Ali Makhdoom

@alimakhdoom628

Unity XR Developer for Meta Quest Training Simulations

Pakistan
Anglais, Ourdou
Certaines informations sont présentées en anglais.
À propos de moi
I am a Unity XR Developer specializing in AR, VR, and MR training simulations for medical and industrial applications. With 7+ years of experience, I design and develop realistic, high-performance immersive solutions for Meta Quest and enterprise environments. My expertise includes medical VR training, industrial safety simulations, mixed reality applications, interactive 3D experiences, and optimized XR systems. I build scalable, stable, production-ready solutions tailored to business challenges, ensuring smooth performance and long-term value for clients.... Plus d’infos

Compétences

a
alimakhdoom628
Ali Makhdoom
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Création de jeu complète
I will develop ar VR mr games and industrial simulations in unity
Création de jeu complète
I will develop ar VR mr games and interactive applications in unity

Expérience professionnelle

Mach Square Game

Temps plein • 8 yrs 8 mos

Senior AR/VR Developer

Jan 2022 - Present4 yrs 4 mos

Leading the development of high-performance AR, VR, and MR applications for mobile, PC, and standalone VR headsets (Meta Quest). I design and implement immersive training simulations, interactive XR systems, and production-ready virtual environments optimized for smooth performance (72–90 FPS). Core Expertise: • Unity & Unreal Engine architecture • Medical and Industrial VR simulations • Meta Quest & OpenXR development • Performance profiling & optimization • Cross-functional collaboration with 3D teams • Full-cycle development from prototype to deployment Focused on delivering production-ready XR solutions for medical, industrial, and enterprise training environments.

Freelance AR/VR/MR Developer

Jan 2022 - Present4 yrs 4 mos

Deliver end-to-end AR, VR, and MR solutions for international clients, specializing in enterprise training simulations and immersive interactive systems. I manage complete project lifecycles from concept and prototyping to deployment, ensuring high-performance, optimized, and scalable XR applications across standalone and PC-based VR platforms. Core Focus Areas: • Enterprise VR training simulations • Medical and industrial immersive systems • Meta Quest and OpenXR development • Performance optimization and deployment • Cross-platform XR architecture Focused on delivering production-ready immersive solutions aligned with real-world business and training objectives.