a
anjum_shehzad

Anjum.s

@anjum_shehzad
5,0(24)

Level 1

Hardwork pays off, Just be patient

Pakistan
Anglais, Ourdou
Certaines informations sont présentées en anglais.
À propos de moi
I'm a Unity developer with expertise in multiplayer game development, UFE 2 fighting games, and Photon Quantum-based racing games. I specialize in wallet integration, NFT-gated content, WebGL/mobile optimization, PlayFab leaderboards. I also offer experience with Addressables, ad mediation, in-app purchases, and performance optimization for scalable, production-ready projects.... Plus d’infos

Compétences

a
anjum_shehzad
Anjum.s
40 $US/heure
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Création de jeu complète
I will develop multiplayer fighting game in unity with ufe 2
5,0(21)
Correction de bugs
I will fix build errors, crashes, anrs, bugs and optimize unity game
5,0(2)

Vous souhaitez travailler sur une base horaire ?

Dites à Anjum.s ce dont vous avez besoin.

40 $US

/

heure

Portfolio

Expérience professionnelle

Confidential

Senior Game Developer

Confidential • Temps plein

Jun 2024 - Present1 yr 11 mos

Astro Karts (Photon Quantum) Worked as the lead Unity developer on Astro Karts, a real-time multiplayer alien-themed racing game built using Photon Quantum. The game supports both WebGL and Mobile platforms, ensuring cross-platform compatibility and competitive online gameplay. 🔹 Multiplayer & Networking Implemented deterministic multiplayer gameplay using Photon Quantum. Developed: Random matchmaking system Private rooms & lobby system Real-time race synchronization Ensured smooth performance for 2–12 players per match. 🔹 Authentication & Backend Integrated Playfab SDK for authentication and player management. Integrated backend features using REST APIs. Implemented username-based accounts compatible with WebGL and mobile devices. Designed backend communication for secure data handling. 🔹 Blockchain & Web3 Integration Implemented wallet connection system. Developed NFT-gated content (players unlock in-game items based on owned NFTs). Integrated blockchain-based asset verification. 🔹 Gameplay Systems Designed UFO-based racing mechanics with power-up/pickup system. Implemented competitive leaderboards. Built scalable game architecture using clean coding principles. 🔹 Optimization & Deployment Optimized game for: WebGL performance (memory & loading optimization) Mobile devices (Android optimization)

Senior Game Developer

Confiential • Temps plein

Nov 2020 - May 20243 yrs 6 mos

During my tenure, I developed and optimized 3D fighting games, built entirely in Unity, featuring multiple engaging game modes. 🔹 Core Development & Architecture Implemented scalable game architecture using design patterns for clean and maintainable code. Developed character systems, combat mechanics, AI behaviors, and progression systems. Integrated Asset Bundles & Unity Addressables to remotely host and dynamically download game assets, significantly reducing initial build size and improving performance. Optimized memory management and loading systems to ensure smooth gameplay on Android devices. 🔹 Performance & Optimization Conducted deep optimization to reduce ANRs and crashes. Improved runtime performance and memory usage. Optimized build size and loading speed using remote content delivery systems. 🔹 Analytics & Backend Integration Integrated Firebase Analytics for player behavior tracking. Implemented Firebase Remote Config to dynamically adjust game parameters without publishing updates. Used Firebase Realtime Database for live data handling. Integrated AppsFlyer for marketing attribution and campaign performance tracking. 🔹 Monetization & Ad Mediation Designed and implemented a full monetization strategy including rewarded ads and interstitial ads. Integrated and optimized multiple ad mediation platforms: AdMob Mediation AppLovin MAX SDK IronSource Mediation TopOn Mediation Focused on reducing ad-related ANRs and crashes while maximizing revenue performance.

24 Avis
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Détails de la notation
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  • Qualité de la livraison
    5
  • Valeur de la livraison
    5
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    wonilart

    US

    États-Unis

    5

    Real expert was able to explain that "project was broken because Unity automatically installed the Entities/Graphics package, which is incompatible with VRChat. This package also installed a conflicting version of ScriptableBuildPipeline, which removed several APIs VRChat relies on." Would not have...

    Jusqu’à 50 $US

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    3 jours

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    Correction de bugs

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    V
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    visionarylife

    Client récurrent

    US

    États-Unis

    4,7

    @anjum_shehzad has been incredible! Just added a clean UI and a whole new character with a full move set to my fighting game prototype. Fast, professional, and always delivers top-tier work. Highly recommend for anyone building a game!

    600 $US-800 $US

    Prix

    6 jours

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    gig

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    image-docs

    visionarylife

    Client récurrent

    US

    États-Unis

    5

    Great experience working with Anjum on my Unity fighting game prototype. Excellent communication, strong technical skills, and delivered exactly what I envisioned. Professional, reliable, and highly recommended! Creative, efficient, and fun to collaborate with throughout the entire process, truly impressive.

    400 $US-600 $US

    Prix

    13 jours

    Durée

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    Création de jeu complète

    Utile?
    Oui
    Non
    I

    idrisz_1

    Client récurrent

    GB

    Royaume-Uni

    5

    Great work overall

    Jusqu’à 50 $US

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    3 jours

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    Création de jeu complète

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    J
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    joshuakassabian

    US

    États-Unis

    5

    Extremely knowledgeable, understanding and easy to work with. I look forward to working with him in the next phases.

    800 $US-1 000 $US

    Prix

    6 jours

    Durée

    gig

    Création de jeu complète

    Utile?
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