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Unity Tools And Systems Developer
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Unity Tools & Systems Developer
Self Employed • Indépendant
Dec 2025 - Present • 10 mos
Designed, developed, and published three commercial Unity Asset Store toolkits focused on improving developer workflows for 2D games. Built advanced editor extensions, custom Scene View tools, workflow automation, and gameplay systems including a multi-scene world builder, an interactive grid map system, and an automated room linking & scene transition toolkit. Prioritized performance, usability, scalability, and clean architecture while creating comprehensive documentation and preparing products for commercial release.