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À propos de moi
I’m a professional Blockbench low-poly 3D modeler focused on creating clean, optimized, game-ready assets. I specialize in Minecraft models, custom mobs, skins, props, and environments, with strong skills in low-poly design, UV mapping, texturing, and efficient geometry. If you need high-quality custom characters, items, or animations that look great and run smoothly—you’re in the right place.
On the gameplay side, I’m a Geometry Dash expert with experience in demon levels, extreme demons, level verification, and testing. I offer level completion, practice runs, gameplay coaching... Plus d’infos