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À propos de moi
I am a professional 3D Character Artist with 6 years of experience creating high quality characters, avatars, and game ready assets. I specialize in CC4, CC5, iClone, MetaHuman, Blender, Maya, ZBrush, Unity, and Unreal Engine. I provide character modeling, sculpting, texturing, rigging, facial setup, and animation for games, cinematics, and real time projects. I focus on clean work, detailed results, reliable communication, and client satisfaction. Let us bring your character vision to life.... Plus d’infos