I will do pbr 3d texturing and uv mapping in substance painter

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asiq_619
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asiq_619
Asiq
Certaines informations sont présentées en anglais.

À propos de ce service

9 Years Studio Experience for Your 3D Assets


Looking for production-ready texturing and flawless UV mapping?

I have 9 years of studio experience at Cycore Studios, working on commercial TVCs, animated films, and look development.

(Note: Account opened in 2021 while full-time in-studio; now bringing that exact expertise directly to freelance clients!)


I specialize in high-quality, realistic, or stylized PBR texturing in Substance Painter and clean, optimized UV layouts.


️ What I Offer:

  • Clean UV Unwrapping: Optimized texel density, properly oriented shells, zero overlapping.
  • High-End PBR Texturing: Realistic wear, dirt passes, or stylized finishes tailored to your style guide.
  • Engine Calibration: Maps perfectly packed and ready for Unreal Engine, Maya, Max, or Blender or other software.


Deliverables:

Exported PBR Maps (Albedo, Normal, Roughness, Metallic, AO) in PNG/TGA (2K to 8K) and your updated FBX/OBJ file.


  • IMPORTANT: Contact Me Before Ordering 3D assets vary drastically in complexity. Please message me with your model or reference images first so I can provide an accurate custom quote.
Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Asiq

Asiq

Professional CG Artist

  • DeBangladesh
  • Membre depuisjuil. 2021
  • Temps de réponse moy.1 heure
  • Langues

    Bengali, Anglais
I´m Asiq, Last 9 years I've been working in a professional CG studio as a senior 3D artist. My educational background is also in 3D animation. I've been working with modeling, uv, texturing, lighting, and rendering for commercials and CG animation films for several years now. I know how it works and I enjoy the process. I'm a friendly person, feel free to knock me.