Certaines informations sont présentées en anglais.
À propos de moi
I am a passionate VFX Artist working with Unreal Engine, specialized in creating real-time visual effects using Niagara Particle Systems.
I focus on building clean, well-organized, and optimized effects that are ready to integrate into your game project.
As I continue growing in the field of real-time VFX, I am highly detail-oriented and committed to delivering polished results while maintaining strong communication throughout the process.... Plus d’infos