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À propos de moi
I am a degree-qualified Sound Engineer specializing in Audio Post-Production, Video Game Sound Design (Wwise). I transform raw audio into an immersive experience, ready for distribution on any platform.
My expertise includes: Video GameAudio: Custom sounddesign and seamless interactive implementation using Audiokinetic Wwise, RTPC. Film & Podcast Post-Production: Top-notch dialogue cleanup, noise reduction, and precise EBU R128 / ITU-R BS.1770 loudness compliance (LUFS and True Peak limiting).
Contact me today to discuss your project requirements and let's achieve professional results together... Plus d’infos