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À propos de moi
I'm a 3D Animator specializing in gameplay animation using Autodesk Maya and blender . I create responsive, believable character animations with a strong understanding of animation principles, game pipelines, and storytelling through movement. I'm passionate about creating animations that enhance player experience and feel polished in real-time engines. I enjoy collaborating with developers and artists to bring characters to life while continuously improving my skills in animation and game development. Whether it's locomotion, combat, or cinematic animation,... Plus d’infos