I will fix godot bugs or create 2d 3d game mechanics in gdscript

A
augustolly
A
augustolly
Olly
Certaines informations sont présentées en anglais.

À propos de ce service

Hello amazing buyers,


Your game plays like a prototype from 2004. Lets change that, fast.


You've got a bug that crashes the build, or a mechanic that feels floaty, unresponsive, or just broken. I fix Godot games at the code level from critical GDScript errors to full mechanic redesigns. When you message me, you're not getting a patch; you're getting a permanent fix with commented, maintainable code.


What I solve:

  • I trace game-breaking bugs root causes, not symptoms
  • I rebuild movement, combat, or physics until they feel crisp and modern.
  • I code double-jump, inventory, NPC dialogue, or save system in clean GDScript directly into your project.
  • I refactor spaghetti code into modular, readable scripts so you (or any dev) can actually work with it.


Message me with your issue or mechanic idea, I'll reply with a precise scope and start same day.

Découvrez Olly

Olly

Godot Game Developer for your Gameplay Systems, UI and Bug Fixing

5,0(1)
  • DeBrésil
  • Membre depuismai 2026
  • Temps de réponse moy.1 heure
  • Dernière commande1 semaine
  • Langues

    Anglais
Most studios burn $10k and 6 months just to get a playable prototype. I use Godot to deliver high-performance 2D/3D games, addictive mechanics, and immersive levels in weeks, not months. Your idea, turned into a working build that investors, publishers, and players instantly understand. No engine fees, no bloat, no excuses. If you’ve got a killer concept, I’ll make it playable. Message me before your competitor does.

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