I will create 52 arkit blendshapes for facial rigging mocap vrchat models and animation

A
austine_g6
A
austine_g6
Andrew
Certaines informations sont présentées en anglais.

À propos de ce service

Bring your 3D characters to life with professional ARKit facial blendshapes designed for VRChat avatars, mocap animation, and real-time facial tracking. I will create accurate 52 ARKit blendshapes to ensure smooth expressions and natural facial movement.


Whether you are building a VRChat avatar, animation character, or motion capture project, I will deliver clean and optimized blendshapes ready for your workflow


FEATURES

  • Full 52 ARKit blendshapes
  • Compatible with VRChat, Live Link Face, and mocap systems
  • Clean topology friendly setup
  • Optimized for animation and real-time tracking
  • Works with Unity, Unreal Engine, and 3D pipelines


SERVICES OFFER

  • facial rigging
  • ARKit facial rig
  • VRChat blendshapes
  • 3D character rigging
  • mocap facial rig
  • Live Link Face
  • blendshape animation
  • ARKit blendshapes
  • VRChat avatar
  • facial animation


I focus on precision, clean deformation, and performance, ensuring your character expressions look natural and professional.


If you need facial mocap ready avatars or animation-ready blendshapes, this gig is perfect for you.


Contact Me Before Ordering

Send:

Character model (FBX / OBJ / Blend)

Blendshape status (if any)

Target platform (VRChat / Animation / Mocap)


Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Andrew

Andrew

3d game character Metahuman character realistic character stylized character

  • DeÉtats-Unis
  • Membre depuisfévr. 2026
  • Temps de réponse moy.1 heure
  • Langues

    Français, Anglais, Espagnol, Allemand, Italien
I’m a professional 3D character artist specializing in high-quality Metahuman, realistic, and stylized game characters for immersive gameplay experiences. I use Unreal Engine, Blender, Maya, Substance Painter and Marvelous Designer to create detailed, production-ready characters and optimized game assets with clean topology and industry-standard workflows. From concept to final render I deliver unique, polished characters with creativity precision and professional service. Kindly check out my gigs to know more about my services and expertise Looking forward to your collaboration! THANK YOU.