I will create unreal engine 5 third person shooter, multiplayer survival tactical game

B
barros00_
B
barros00_
Barros
Certaines informations sont présentées en anglais.

À propos de ce service

Have a game idea that needs to become a playable Unreal Engine 5 experience?


I develop custom third person shooters, multiplayer survival games, tactical military games, PvP/PvE experiences, and combat focused prototypes designed around your specific game concept


I don't simply assemble disconnected features. I focus on creating gameplay systems that work togetherfrom responsive shooting and movement to enemy AI, multiplayer interactions, survival mechanics, objectives, inventory, and UI


My Expertise:

  • Third person shooter gameplay
  • Multiplayer gameplay systems
  • PvP and PvE mechanics
  • Tactical combat
  • Weapon and shooting systems
  • Health, armour and damage
  • Enemy AI and combat behaviour
  • Player and team systems
  • Respawn systems
  • Inventory and equipment
  • Loot and item systems
  • Survival mechanics
  • Missions and objectives
  • Game modes
  • HUD and gameplay UI
  • Lobby and session functionality
  • Interactive environments
  • Blueprint and C++ gameplay systems
  • Debugging and optimisation


Have an existing UE5 project? I can also work with your current project and build new shooter, multiplayer, survival or tactical features into it send me your game concept, required features, target platform, requirement

Découvrez Barros

Barros

Turning Game Ideas Into Professional Unreal Engine Experiences

  • DeBrésil
  • Membre depuissept. 2026
  • Temps de réponse moy.1 heure
  • Langues

    Anglais, Allemand, Français, Néerlandais
I’m Barros, an Unreal Engine game developer specializing in third person shooter games using Blueprint & C++. I create complete gameplay systems for all genres shooter, survival, action, RPG, multiplayer and custom game ideas. From player controllers, combat mechanics, weapons, AI enemies, abilities, inventory, UI, animations, and optimized systems I build gameplay that feels professional and engaging. I focus on clean development, strong mechanics, and turning your game vision into a playable experience. Let’s create a shooter game players will remember.

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