I will create custom gmod player model and weapon for garrys mod with c hand, face pose

B
beebson_studio
B
beebson_studio
Beebson
Certaines informations sont présentées en anglais.

À propos de ce service

Need a custom Garry's Mod player model or weapon that actually works in-game?


I will create custom gmod player model and weapon for garrys mod with c hand, face pose


Tired of models with broken rigging, bad textures, missing C_Hands, poor animations, or characters that don't look like your reference? I can help


I create and convert custom GMod player models and weapons designed to look great and function properly in Garry's Mod. Whether you have a concept, artwork, existing 3D model, game character, or weapon reference, I'll turn it into a usable GMod asset


What I can provide:

  • Custom GMod Player Models
  • Custom Weapons & Weapon Ports
  • Rigging & Weight Painting
  • Face Posing / Facial Expressions
  • C_Hands / Viewmodels
  • Bodygroups & Skin Variations
  • Custom Textures & Materials
  • Hitboxes
  • GMod Animations
  • QC Setup & Compiling
  • Model Conversion & Optimization


I focus on both visual quality and proper GMod functionality, so you don't end up with a great-looking model that breaks when you try to use it


Send me your reference before ordering, and I'll review the project and recommend the best approach

Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez Beebson

Beebson

Garry's Mod and Source Engine 3D Model and Weapon Creator

  • DeRoyaume-Uni
  • Membre depuisaoût 2026
  • Temps de réponse moy.1 heure
  • Langues

    Français, Anglais
Need a custom model or weapon that actually works properly in Garry’s Mod? I help turn 3D concepts and existing assets into optimized, game-ready GMod models. I can handle modeling, texturing, rigging, Lua coding, weapon setup, player models, props, porting, materials, and fixing compatibility issues. Whether you need a model created from scratch or an existing asset adapted for GMod, the goal is a clean, functional result that's ready to use.