
Benjamin M
3D Generalist
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Expérience professionnelle
3D Animator | Project Manager
C111 Studio • Temps plein
Apr 2025 - Oct 2025 • 6 mos
3D Project Lead & Senior Blender Generalist I specialize in taking complex 3D projects from a rough concept to a polished final render. I recently led a 5-person creative team through a full Animation pipeline, acting as both the Project Manager and the Lead Technical Artist. My goal is to bridge the gap between organized management and high-end artistic execution. Hands-On Technical Execution (Blender) I don’t just delegate; I’m the one in the source files making sure the work is solid. For my latest major project, I personally handled: Full Animation: I executed the entire animation sequence, from rigging to final keyframing, ensuring fluid movement and professional timing. Asset Creation: I built a significant portion of the environmental models and handled the final scene assembly. The Pipeline: I oversaw the transition between Concept Art, PBR Texturing, Spatial Audio, and the final Render passes using Cycles and Eevee. Management & Workflow Tools To keep a 5-person workflow from turning into chaos, I rely on a professional-grade stack: Bitrix24: Used for granular task assignment and tracking deadlines so nothing slips through the cracks. Notion: Used for project roadmaps, asset documentation, and keeping the "big picture" organized. Why this matters for you: Most managers don't know how to animate, and most animators don't know how to manage a team. I do both. Whether I’m working solo or bringing in specialized collaborators, you get a lead who understands the technical nuances of Blender and the organizational discipline required to hit a deadline. Ready to bring your project to life? Let’s talk about your vision and how I can help you build it.