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À propos de moi
I am a skilled 3D artist with five years of experience using Blender, Zbrush, and Maya specializing in 3D character and object modeling.
I create high-quality / stylized models for games, animations, product visualizations, and other digital applications. My services include sculpting, texturing, and rigging characters, as well as modeling objects such as props, furniture, and products. I focus on delivering realistic and visually appealing designs that fit seamlessly into any project like animation and game.... Plus d’infos