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3D Artist
Freelance • Freelance
Aug 2024 - Present • 1 yr 9 mos
Sculpting detailed 3D models in ZBrush. Performing retopology to create clean, optimized meshes suitable for games and animation. UV unwrapping and texturing using Substance Painter. Preparing game-ready models with proper optimization for real-time engines and rendering. Collaborating with clients to meet project specifications, including stylized characters and assets for games, and different projects.