
BRIGHT
Character Sculptor and Animator
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Expérience professionnelle
Senior 3D Character Artist
Fiverr • Freelance
Jun 2024 - Present • 2 yrs 2 mos
Lead the creation of AAA-quality realistic and stylized characters for PC, console, and mobile games. Sculpt high-resolution character assets using ZBrush, achieving production-ready quality for cinematic and gameplay use. Produce optimized low-poly game meshes through advanced retopology techniques in Maya and Blender. Develop physically based rendering (PBR) materials and textures using Adobe Substance 3D Painter and Photoshop. Create production-ready UV layouts while minimizing texture distortion and maximizing texel density. Collaborate with concept artists, animators, technical artists, and game designers throughout the production pipeline. Optimize character assets to improve rendering performance by reducing polygon counts without compromising visual quality. Prepare character assets for Unreal Engine 5 and Unity integration. Mentor junior artists and conduct asset quality reviews to ensure studio standards. Reduced asset production time by 25% through workflow improvements and reusable production templates. Successfully delivered over 70 game-ready characters for multiple commercial projects.