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charanbose449

Charan Bose A

@charanbose449

Unity Game Developer CSharp Gameplay Systems and Slot Math

Inde
Certaines informations sont présentées en anglais.
À propos de moi
Unity developer with 2+ years shipping production games in C#. I specialize in slot & pull-tab game systems — slot math, prize-split logic, and the tooling that validates it. I've shipped 2 titles end-to-end as the sole developer. What I can build for you: • Unity gameplay systems & mechanics • Slot/casino game logic & math configuration • Performance fixes — crashes, freezes, frame drops • Mobile games (Android & iOS) • Python tools & automation I communicate clearly and will tell you honestly if your scope doesn't fit your budget. Message me before ordering so we can scope it properly.... Plus d’infos

Compétences

c
charanbose449
Charan Bose A
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Correction de bugs
I will fix unity game bugs, crashes and performance issues

Portfolio

Expérience professionnelle

Zvky_Design Studio

Zvky Design Studio

Temps plein • 2 yrs

Associate Unity Developer

Nov 2025 - Present9 mos

Shipped two e-pulltab titles end-to-end as the sole developer, working alongside one designer and three QA testers — owning gameplay systems from first commit through production deployment. Built Python validation tooling for game math configuration files across 6 titles, plus a generic reusable checker covering all games — eliminating ~50 hours of manual QA verification per title (~300 hours total).

Associate Game Developer

Mar 2025 - Nov 20258 mos

Implemented slot math and split algorithms distributing prize pools across jackpots, cash awards, and multipliers. Diagnosed and resolved freezes, crashes, and stability defects in live production builds. Optimized gameplay systems through object pooling and allocation control to hold performance targets on production hardware. Worked with Jenkins CI/CD pipelines for automated build and release workflows

Development Intern

Aug 2024 - Mar 20257 mos

Worked on small Bug Fixes and Some feature integration and Audio Integration on multiple games