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À propos de moi
Hi, I'm Charles, an indie game developer and Unity programmer with a passion for creating engaging gameplay systems and helping others bring their game ideas to life. I specialize in C# scripting for Unity, including custom game mechanics, UI systems, save systems, and debugging. I'm currently developing and publishing my own games, giving me hands-on experience with the entire development process from concept to release. Whether you need a custom script, a bug fixed, or feedback on your game design, I'm committed to delivering high-quality work and clear communication every step of the way.... Plus d’infos