Certaines informations sont présentées en anglais.
À propos de moi
I am a mid-level gameplay programmer with 5 years of experience designing and implementing responsive gameplay and UI systems using Unreal Engine and Unity. I am proficient in C++, C#, and Blueprints, with a strong grasp of object-oriented programming and performance optimization. I am a collaborative team player with a track record of building core systems like save/load mechanics.... Plus d’infos