c
christma124

Chris

@christma124

High Quality 3D Character Rigging for Realistic and Smooth Animations

Nigeria
Espagnol, Anglais, Français, Allemand, Grec, Néerlandais, Yoruba
Certaines informations sont présentées en anglais.
À propos de moi
Hi, I’m Chris, a 3D Rigging Artist specializing in creating clean, efficient, and production ready character rigs for Maya and Blender, fully optimized for Unreal Engine and Unity. I focus on humanoid, creature, and facial rigging that delivers smooth deformation and animator-friendly control. I help game studios, animation teams, and creators bring characters to life for films, games, and AR/VR projects. Quality, precision, and performance are my priorities.... Plus d’infos
c
christma124
Chris
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Temps de réponse moyen de 1 heure

Voir mes services

Animations 3D
I will rig 3d characters in maya or blender for smooth animation in unreal unity games

Portfolio

Expérience professionnelle

Freelancer.com

3D Character Rigger Maya & Blender (Game & Animation Ready)

Freelancer.com • Freelance

Jan 2023 - Present3 yrs 4 mos

I specialize in professional 3D character rigging for games, animation, and cinematic projects. I create clean, production-ready rigs in Maya and Blender optimized for Unreal Engine and Unity. My work focuses on solving common industry problems such as broken deformation, poor control systems, and non-optimized rigs that fail in real-time engines. I deliver animator-friendly IK/FK systems, facial rigs, and smooth skin weighting to ensure natural and realistic motion. My rigs are designed for game development, film production, and animation pipelines. Clients benefit from stable, export-ready rigs that improve workflow efficiency, reduce animation issues, and enhance final visual quality. I work with humanoid and creature characters, always ensuring performance, flexibility, and precision in every project.