
Constantine P
Lead Unity Developer XR Engineer
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Expérience professionnelle
Lead Unity Developer
ARS • Temps plein
Jan 2024 - Present • 2 yrs 9 mos
Another Reality Studio Led and empowered the Unity team through many projects, assigning tasks and making sure work could be completed efficiently. Managed delivery on the Monday platform, estimated proposals, and carried projects from proof of concept through launch. Designed and implemented a real-time artificial turf measurement and layout system on iPhone LiDAR (ForeverLawn), holding over 98% accuracy against Apple Measure and Polycam and reducing material waste by up to 15%. Built a Unity WebGL dock configurator with 40+ components and a custom snapping system, used by hundreds of customers nationwide (ShoreMaster). Shipped cross-platform AR ticketing with runtime image targets and Azure OCR for major artists and sports teams (EventShop). Built an iOS AR brewery tour on Google Cloud Anchors and Geospatial Anchors (Anheuser-Busch).
Independent Developer
freelance • Freelance
Oct 2020 - Present • 6 yrs
Built and own the production backend for a neuroadaptive VR language platform (Gabb Global) backed by Pharrell Williams, UCLA, The Clinton Foundation and Verizon, Clerk SSO, Supabase Postgres with row-level security, a Render API, Stripe billing, Vercel delivery. Built RehearsalXR, a simulation platform for rehearsing conversations and procedures too expensive or sensitive to practice for real, running on Quest, desktop, mobile and web. Built SamServer Pro, an AI bid-discovery tool for federal contractors with a REST API and MCP server. Built Qlaw, an inference platform serving Qwen models on IBM infrastructure. Shipped games and open-source hardware/firmware on GitHub and Thingiverse.