Certaines informations sont présentées en anglais.
À propos de moi
I'm a game programmer (GaeFrogge Games) with a BS in Game Programming and experience building gameplay systems in Unreal Engine 5 with C++ and Blueprints. I've built VR combat and physics grabbing, an RTS unit framework, and a Qt desktop app, so I'm used to finding what's broken in code and explaining the fix in plain English. U.S. Army veteran (avionics technician), so clear communication and finishing the job matter to me. I can fix bugs, build gameplay systems, convert Blueprints to C++, and write tools. Message me with what's going wrong and I'll tell you honestly how long it will take.... Plus d’infos