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À propos de moi
Unreal Engine 5 specialist helping game developers, indie studios, and virtual production teams bring their vision to life. I build immersive 3D environments, set up photorealistic Lumen and Nanite lighting, and create or fix Blueprint systems — from gameplay mechanics to AI behavior. With hands-on experience in level design, environment art, and technical scripting, I deliver clean, optimized, production-ready work every time. Whether you need a full level built from scratch, a lighting overhaul, or blueprint debugging, I'm here to help you scope and execute your project with precision.... Plus d’infos