
Daniel Jose
2D and 3D Character Model STL 3MF Printable 3D Sculpture Expert
Compétences

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Portfolio
Expérience professionnelle
Freelance 3D Character Modeler & Digital Sculptor
Self employed / Freelance • Freelance
Mar 2026 - Present • 7 mos
I specialize in professional 3D character modeling, digital sculpting, and custom 3D character design for individuals, businesses, game developers, and 3D printing enthusiasts. Using Blender and ZBrush, I create detailed character models, stylized figures, action figures, collectible sculptures, and custom 3D assets based on sketches, reference images, and client concepts. My services focus on accurate proportions, clean geometry, detailed sculpting, and high-quality 3D models tailored to each project's requirements. I aim to deliver professional results suitable for 3D rendering, further development, and 3D printing workflows.
Blender 3D Artist & Digital Asset Designer
SelfCAD • Freelance
Jun 2025 - Present • 1 yr 4 mos
I create custom 3D assets and digital models using Blender, with a focus on character modeling, sculpting, 3D visualization, and model development. My projects include stylized characters, low-poly assets, detailed sculptures, custom objects, and models developed from client-provided concepts. I focus on organized modeling workflows, clean geometry where appropriate, effective detailing, and presentation-ready renders. Depending on the project, I can prepare models for digital use, visualization, or further development for 3D printing. I work to understand each client's requirements and deliver 3D assets that match the intended style, technical needs, and project goals.
Image-to-3D Model Conversion Specialist
Self employed / Freelance • Temps plein
Feb 2023 - Present • 3 yrs 8 mos
I specialize in converting 2D reference images, drawings, sketches, and visual concepts into detailed 3D models. I work with clients who need custom character models, stylized sculptures, figurines, miniatures, and concept-based 3D assets created from visual references. My process focuses on translating the client's idea into a three-dimensional form while maintaining recognizable features, proportions, silhouette, and design details. I use Blender and ZBrush to develop models suited to the intended output, including digital visualization and 3D printing preparation. I prioritize clear communication, reference-based modeling, and revisions aligned with the agreed project scope.