Born and raised in Rio de Janeiro.
I attended the University of Fine Arts, where I developed as a visual artist and both traditional and digital sculptor.
With years of experience in various digital sculpture projects, I have developed proficiency in Zbrush, Blender, Maya, Marvelous Designer, Photoshop, Illustrator, Substance Painter and Designer, Marmoset Toolbag, and Keyshot.... Plus d’infos