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À propos de moi
I’m a professional 3D modeler and rigger specializing in 3D-print-ready models, character modeling, sculpting, and high-quality rigging. I create clean, detailed, and functional models for toys, action figures, D&D characters, collectibles, games, and animation. Skilled in Blender, Maya, ZBrush, and production-ready workflows, I deliver accurate topology, optimized meshes, articulated parts, and reliable rigs tailored to your project.
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