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À propos de moi
A Senior 3D Character Artist with experience in the video game industry. I started as a CG Generalist, creating props and environment assets, which helped me build strong technical and creative skills across a wide range of 3D projects. I specialize in creating high-quality, optimized 3D characters fully compatible with Unity and Unreal Engine. Let’s bring your ideas to life with professional and game-ready results.... Plus d’infos