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À propos de moi
As a professional modeller, I specialize in creating highly detailed and accurate digital and physical models for various industries, including entertainment, engineering, architecture, and product design. My expertise spans across 3D modeling, sculpting, and texturing, as well as creating prototypes and mockups. I am proficient in using advanced software such as Blender, Autodesk Maya, ZBrush, and SolidWorks to produce realistic or concept-driven designs, whether they be for video games, movies, prototypes, or manufacturing processes.... Plus d’infos