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À propos de moi
I’m a professional 3D game asset, playermodel and map creator specializing in GMod, SFM, FiveM, and Source Engine projects. I create, port, edit, and optimize custom maps using Hammer Editor, with expertise in environments, MLOs, props, textures, lighting, collisions, and gameplay spaces. I focus on quality, performance, attention to detail, and reliable communication to bring your ideas to life.
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