
Khalid
Building Immersive 2D and 3D Games with Unity and Unreal Engine
Compétences

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Expérience professionnelle
Game Developer - Turn-Based Strategy & Multiplayer Games
Fiverr • Freelance
Mar 2017 - Present • 9 yrs 2 mos
Key Responsibilities: Specialize in developing turn-based strategy games, including both online multiplayer and offline single-player modes using Unreal Engine (Blueprint & C++). Designed and implemented AI systems, combat logic, turn mechanics, and game rules, creating deeply engaging tactical gameplay. Integrated online multiplayer features using Photon and Unreal Networking, ensuring smooth, lag-free online play. Developed and optimized UI/UX elements, including menus, HUDs, and game flow to ensure a seamless player experience. Led multiple projects from concept through to delivery, with a focus on delivering high-quality, performance-optimized games across multiple platforms. Worked with clients to refine game mechanics, optimize performance, and deliver updates through iterative development. Conducted bug fixing, performance optimization, and ensured the code was clean, modular, and scalable for future updates and changes. Key Achievements: Delivered multiple turn-based strategy games for clients, with several successfully integrated into online multiplayer platforms. Gained recognition for creating highly interactive and strategically deep game mechanics that appealed to a wide range of players. Maintained positive client feedback for providing fast communication, on-time delivery, and a collaborative approach to game development. Increased client engagement and satisfaction by providing full support and revisions throughout the development process.