I develop scalable clean code in Unity and Godot Engine
Mexique
Espagnol, Anglais
Certaines informations sont présentées en anglais.
À propos de moi
Hello there! I'm Edmundo Márquez (Tempo), game developer with around 5 years of experience in Unity #C and more than 2 years of experience in Godot GDScript. I offer tailored services focused on clean code and scalable solutions for 3D/2D games, which can help grow your project in the long run, including resource management systems, data systems, character controllers and UI systems for your games.
Let's talk and work together to bring to life your game concepts! 🤓... Plus d’infos