I studied Game Art & Design in college and worked at a mobile app development company as an artist for a year before they downsized. I then worked on several freelance projects for various companies that became too taxing trying to both find new work and get paid for the work I had already done. I fell out of the industry for a while and recently had the chance to relearn my skills and then some. With regards to costs, I do not try to hide under a small price point for a tiny project while advertising the main product. I set my prices based on projected time spent compared to fair wages.... Plus d’infos