Unreal Engine Gameplay Programmer and Optimization Expert
Suède
Anglais, Suédois
Certaines informations sont présentées en anglais.
À propos de moi
I am a Gameplay Programmer specializing in clean architecture, performance optimization, and robust backend systems. Fluent in C++, Python and C#, and low-level data design, I have deep experience building scalable mechanics and handling heavy engine logic.
My coding philosophy centers on object-oriented principles, modularity, and writing secure, server-authoritative frameworks. Whether refactoring unoptimized code into native C++ or engineering gameplay features from scratch, I deliver pristine, production-ready code. Let's build something incredible!... Plus d’infos