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3D Game Character Artist, PS1 PS2 MetaHuman Unity and Stylized Characters
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3D Game Character Artist
Self employed / Freelance • Indépendant
Jan 2026 - Present • 8 mos
Created custom 3D characters and game-ready assets for different projects and visual styles. Worked on low-poly PS1 and PS2 characters, horror characters, stylized game characters, humanoids, creatures, and assets for Unity and Unreal Engine. Responsibilities included 3D modeling, sculpting, retopology, UV mapping, texturing, materials, rigging, and character preparation for games and animation. Focused on clean topology, optimized models, suitable textures, and delivering files that can be used in game development workflows.