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À propos de moi
Hello, I'm a dedicated 3D Car Modeling expert with 5+ years of experience helping game developers, collectors, hobbyists, and automotive brands turn blueprints and ideas into accurate 3D vehicle models. I create sports, classic, luxury, EV, supercars, RC bodies, scale models, and custom car parts. Services include game ready low poly modeling, optimized topology, UV mapping, PBR textures, LODs, 3D printing, STL files, and automotive parts modeling. Using Blender and Maya, I deliver clean FBX, OBJ, BLEND, STL files ready for games, rendering, or production with fast communication and delivery.
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