3D models, rigging and animation for games and projects of any complex
Kazakhstan
Anglais
Certaines informations sont présentées en anglais.
À propos de moi
Hi! I am a 3D artist with experience in creating and optimizing models for games, VR/AR and animation projects. I work mainly in Blender in conjunction with Photoshop and Substance Painter. If necessary, I export assets to other 3D packages (Maya, 3ds Max, Cinema 4D) and adapt the models to different pipelines, ensuring full compatibility.
My goal is to turn your ideas into ready-made 3D assets, fully ready for use in engines or animations. Working with me means high—quality solutions, optimization, and attention to the technical requirements of your project.... Plus d’infos