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Unity Game Developer
Unity • Indépendant
Nov 2025 - Mar 2026 • 4 mos
Worked as part of a small development team on a 2D adventure game project. Contributed to core gameplay mechanics, character controller scripting, and scene management using Unity and C#. Collaborated closely with designers to implement level layouts, interactive objects, and player progression systems. Assisted in bug fixing, performance testing, and preparing builds for internal review. Gained hands on experience working in a real production environment, meeting deadlines, following team coding standards, and iterating quickly based on feedback.