Certaines informations sont présentées en anglais.
À propos de moi
I'm a software engineer specializing in Unreal Engine C++ gameplay systems and modern backend development. I have experience building multiplayer game features, backend APIs with FastAPI, and scalable software systems. Whether you need a gameplay mechanic, bug fix, API, or custom tool, I deliver clean, maintainable code with clear communication throughout the project.... Plus d’infos