Certaines informations sont présentées en anglais.
À propos de moi
Hi, I’m a Computer Science Engineer and Game Developer specializing in building smooth, interactive gameplay experiences. I turn creative concepts into fully functional code, focusing on engine scripting, core mechanics, and rapid prototyping. Whether you need an MVP built from scratch, custom physics, or optimized C#/C++ scripts, I ensure clean, well-documented code.
What I offer:
Rapid Game Prototyping (MVPs)
Gameplay Mechanics & Scripting
Bug Fixing & Performance Optimization
Let's bring your game to life with solid engineering!... Plus d’infos