Certaines informations sont présentées en anglais.
À propos de moi
I am a Unreal Engine 5 developer focused on creating simple and efficient gameplay systems using Blueprints.
I help bring ideas to life by building clean, functional, and easy-to-understand systems, perfect for prototypes, small games, or learning projects.
My main focus includes:
* Player mechanics (movement, actions)
* Shooting systems
* Basic enemy AI
* UI systems (health, HUD)
* Game prototypes
I value clear communication, organized work, and delivering exactly what the client needs.
If you have an idea and want to turn it into a playable system, feel free to contact me.
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