
Mdacier
Level 2
Modeling Sculpting Texturing Rigging Animation Delivered
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Expérience professionnelle
3D Artist – Modeling, Sculpting, Rigging & Animation
Cartuna • Freelance
Jan 2026 - Jan 2026 • 0 mos
1. Created 3D characters and props for animated TV shows and digital content. 2. Performed modeling, sculpting, retopology, texturing, rigging, and animation. 3. Collaborated with a small team to deliver high-quality assets on tight deadlines. 5. Worked with industry-standard software: Blender, Maya, ZBrush, and Substance Painter.
Senior 3D Character Artist
Linar Studios • Freelance
Jun 2025 - Jul 2025 • 1 mo
Created high-quality 3D characters and assets including modeling, sculpting, retopology, texturing, and rigging for animation and game production.
50 Avis
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pyrakids

Grèce
Responsive and open to feedback. We went through a few review rounds and he took every note seriously — the model came out matching our concept art closely. Clean, animation-ready topology. Rigging stage still in progress.

pyrakids

Grèce
Responsive and open to feedback. We went through a few review rounds and he took every note seriously — the model came out matching our concept art closely. Clean, animation-ready topology. Rigging stage still in progress.


jaymejae

États-Unis
Communication was prompt, but the delivered work didn’t match the requested style/direction. We ended the project early after the initial test.
guidingknight

États-Unis

guidingknight

États-Unis
I personally did not know much about texturing and how to create models, however Mdacier went above and beyond in explain, understand, and working with me throughout the whole process. COULD NOT RCOMMENED THEM ENOUGH!!!
