Sculpting 3D Characters for Games, Animation, and 3D Printing
Chili
Anglais, Espagnol, Français, Allemand
Certaines informations sont présentées en anglais.
À propos de moi
I've done realistic 3D head modeling and sculpting for games, VFX, and characters. I use PBR materials to produce realistic skin shading, clean topology, and intricate ZBrush sculpts. Do you need sculpt corrections, custom portraits, or anatomically exact likenesses? I provide production-ready FBX, OBJ, and GLB assets along with comprehensive renders. Quick communication, quick edits, and a realistic workflow with industry tools. Let's make your character come to life.... Plus d’infos